From test to running

Why you test, what MAS is, and how every player's runs and groups are set. Watch the 80-second video, or go through the 6 short steps below.

Step 1 of 6

Why test at all?

The same run for everyone is the wrong run for most of them.

When the whole squad runs the same distance in the same time, your fittest players finish easily and barely improve. The players who need fitness most are flat out, fall behind, pick up knocks, or stop turning up.

The same run for all: 100 m in 25 s Fittest: easy, hardly working Average: about right Least fit: beyond their limit their limit
Effort for each player on the same run

A fitness test tells you how big each player's engine is. Then every player can be pushed the same amount, each over their own distance.

What it costs youOne test, about 20 minutes on a training night, every 6 to 8 weeks.

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